You have learned how to strike at vital areas, increasing the power of your critical hits. Prerequisite(s): Greater Weapon Focus, Improved Critical, and Weapon Specialization with the chosen weapon. Benefit: On a confirmed critical hit with your chosen weapon, you deal an extra +1d10 points of damage for each point of the weapon's critical multiplier. For example, a weapon with a x2 critical multiplier deals +2d10 points of damage, a weapon with a x3 critical multiplier deals +3d10 points of damage, and so forth. As extra dice of damage, these bonus dice are not themselves multiplied by the critical hit. Special: This feat may only be chosen with a melee weapon. You may gain this feat more than once, choosing a different weapon for which you meet the prerequisites each time. |
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