Follow Thru

You may pursue those who attempt to flee your grasp.

Prerequisite(s): Sticking

Benefit: When an opponent moves out of your threatened area, you may immediately make a Reflex save (DC equal to opponent's Dexterity score). If successful, you may immediately take a 5-foot step toward the opponent to keep him in your threatened area. Effectively, if he moves again, he has moved twice through your threatened area.