You may pursue those who attempt to flee your grasp. Prerequisite(s): Sticking Benefit: When an opponent moves out of your threatened area, you may immediately make a Reflex save (DC equal to opponent's Dexterity score). If successful, you may immediately take a 5-foot step toward the opponent to keep him in your threatened area. Effectively, if he moves again, he has moved twice through your threatened area. |
Feats > 3rd Party Feats > Louis Porter Jr. Design > General Feats - 3rd Party - Louis Porter Jr. >