You may transfer spell energy to an arrow or bolt, creating a temporary magical weapon. Prerequisite(s): Ability to cast arcane or divine spells Benefit: As a swift action you may enchant a readied arrow or loaded crossbow bolt. One prepared spell is immediately lost and the arrow or bolt gains an enchantment bonus equal to the level of the lost spell +1 (limit +5). The arrow or bolt is treated as magical ammunition for all intents and purposes. |
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