You keep going long after you should be out of the fight. Prerequisite(s): Con 13, resiliency rogue talent Benefit: When you gain temporary hit points from the resiliency rogue talent, you gain twice as many as your rogue level and they last a number of minutes equal to your rogue level. Normal: You gain a number of temporary hit points equal to your rogue level and they last for 1 minute. |
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