Stage Magic

Prerequisites: Sleight of Hand, 5 ranks.

Benefit: You gain a +2 bonus to your Sleight of Hand skill, and a +2 bonus to your Bluff checks to create a distraction.

Not only can you use your Sleight of Hand check to make coin-sized objects “disappear,” but you may also make objects up to your size disappear, hiding them anywhere within 10 feet. You suffer a -12 to your Sleight of Hand check if the object is the same size as you, a -8 if it is one size category smaller, and a -4 if it is two sizes smaller. The hidden object must be placed somewhere unobservable, such as in a container, behind cover, or somewhere with concealment. If the object in question is an intelligent creature, they may attempt a free Stealth check if your Sleight of Hand check is successful. These checks are always opposed by the Perception checks of anyone who might see the attempts.