Even at a distance, you can take advantage of a distracted opponent. Prerequisite: Point-Blank Shot, Precise Shot, base attack bonus +10. Benefit: When attacking with ranged or thrown weapons from a distance of up to 30 feet, if the nearest adjacent space to your target is unoccupied and the opposite space is occupied by a threatening ally, you are considered flanking. Both you and your ally gain all the benefits of flanking, including +2 flanking bonus on attacks, rogues can sneak attack, etc. Normal: Only characters in melee are considered flanking. |
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