Angel, Movanic Deva Class

This angel is all sharp lines and angles, muscular but lean, with large wings and a mighty flaming greatsword.

Movanic devas serve as infantry in the celestial armies, though they spend most of their time patrolling the Positive, Negative, and Material Planes. On the Positive Plane, they watch over wandering good souls, which sometimes puts them into conflict with the jyoti. On the Negative Plane, they battle undead, the sceaduinar, and the other strange things that hunt in the hungry void. Their rare visits to the Material Plane are usually to help powerful mortals when a great menace threatens to plunge an entire realm into evil.

Medium outsider (agathion, extraplanar, good)

Alignment: Any. (Normally good)

Hit Die: d10.

Class Skills

The movanic deva's class skills are Bluff (Cha), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (any one) (Int), Perception (Wis), Sense Motive (Wis), Spellcraft (Int), and Stealth (Dex); Racial Modifiers: +2 Perception, +2 Diplomacy
Skill Ranks per Level: 6 + Int modifier.
LevelBase Attack BonusFort SaveRef SaveWill SaveSpecial
1st+1+2+2+0Feat, +2 Str, +2 Con, +2 Cha, +2 Natural Armor
2nd+2+3+3+0+2 Dex, +2 Int, Minor Abilities, Truespeech, Immunity to Death Effects,  Minor Abilities
3rd+3+3+3+1Feat, +2 Natural Armor, Darkvision 30’
4th+4+4+4+1+2 Str, +2 Con, +2 Cha, Improved movement +10’, Immunity to Fire
5th+5+4+4+1Feat, +2 Dex, +2 Int, +2 Wis, Lesser Protective Aura, Darkvision 60’, Lesser Abilities
6th+6/+1+5+5+2+2 Con, +2 Cha, +2 Natural Armor
7th+7/+2+5+5+2Feat, +2 Str, Immunity to Petrification, Fly 30’ (Good), Immunity to Acid
8th+8/+3+6+6+2+2 Wis, +2 Natural Armor, DR 5/evil, Major Abilities, Able to convey +1 to its weapon; typically greatsword
9th+9/+4+6+6+3Feat, +2 Dex, +2 Int, Immunity to Cold
10th+10/+5+7+7+3+2 Con, +2 Cha, +2 Natural Armor, Protective Aura
11th+11/+6/+1+7+7+3Feat, +2 Str, Immunity to Electricity, Greater Abilities,  Able to convey +1 and flaming to its weapon; typically greatsword
12th+12/+7/+2+8+8+4+2 Wis, +1 Natural Armor, Fly 60’ (Good), DR 10/evil, Immunity to Energy Drain

Class Features

The following are class features.

Weapon and Armor Proficiency: Proficient with all simple and martial weapons, all armor and shields.

Languages: Common, Celestial, Draconic, Infernal

Angel Blood: +4 on Saves vs. Poison

Spell Resistance:9+Racial Level

Spell-Like Abilities (Caster Level = Racial level -4)
Minor: At willdetect evil

7/dayaid, discern lies, dispel magic

Lesser: Constantdetect evil
At will
aid, discern lies, dispel evil, dispel magic

7/dayholy smite, invisibility,remove curse, remove disease, remove fear
plane shift

Major: Constantdetect evil
At will
aid, discern lies, dispel evil, dispel magic, remove curse, remove disease, remove fear
plane shift, holy smite, invisibility
cure serious wounds

Greater: Constantdetect evil
At will
aid, discern lies, dispel evil, dispel magic, holy smite (DC 18), invisibility(self only), plane shift, remove curse, remove disease, remove fear
cure serious wounds
antimagic field, awaken, holy aura

Truespeech (Su)

All angels can speak with any creature that has a language, as though using a tongues spell (caster level equal to angel's Hit Dice). This ability is always active.

Protective Aura (Su)

Against attacks made or effects created by evil creatures, this ability provides a (lesser +2)+4 deflection bonus to AC and a (lesser +2) +4 resistance bonus on saving throws to anyone within (lesser 10’) 20 feet of the angel. Otherwise, it functions as a magic circle against evil effect and a lesser globe of invulnerability, both with a radius of 20 feet (caster levelequals angel's HD). The defensive benefits from the circle are not included in an angel's statistics block.


Nature's Pacifism (Ex) 

Animals and plant creatures do not willingly attack a Movanic deva, though they can be forced to do so by magic. If the deva attacks a plant or animal, its protection against that creature ends.