XP 9,600
Human fighter (polearm) 11
N Medium humanoid
Init +1; Senses Perception +13
DEFENSE
AC 22, touch 12, flat-footed 21 (+10 armor, +1 deflection, +1 Dex)
hp 88 (11d10+33)
Fort +11, Ref +6, Will +6
OFFENSE
Speed 20 ft.
Melee +1 guisarme +21/+16/+11 (2d4+10/x3) or mwk armor spikes +17/+12/+7 (1d6+5)
Ranged mwk composite longbow +13/+8/+3 (1d8+5/x3)
Special Attacks flexible flanker, polearm training +2, pole fighting -2, steadfast pike +3
STATISTICS
Str 20, Dex 12, Con 14, Int 14, Wis 10, Cha 10
Base Atk +11; CMB +16 (+25 trip); CMD 28 (+32 trip)
Feats Alertness, Bodyguard, Combat Expertise, Combat Reflexes, Greater Trip, Greater Weapon Focus (guisarme), Improved Trip, In Harm's Way, Iron Will, Lunge, Outflank, Power Attack, Weapon Focus (guisarme)
Skills Diplomacy +11, Knowledge (local) +13, Intimidate +14, Perception +13, Sense Motive +13
Languages Common, 2 other (appropriate to city)
Combat Gear potion of cure light wounds, potion of expeditious retreat, potion of shield; Other Gear +1 full plate with mwk armor spikes, +1 guisarme, mwk composite longbow (+5 Str) with 20 arrows, belt of giant strength +2, headband of inspired wisdom +2