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Doppelsorc CR6

XP 1,600
Doppelganger sorcerer (fey) 5
N Medium monstrous humanoid (shapechanger)
Init +2; Senses darkvision 60 ft.; Perception +10


AC 21 (25), touch 13, flat-footed 18 (+4 armor, +2 Dex, +1 dodge, +4 natural)
hp 60 (4d10+4d6+24)
Fort +7, Ref +7, Will +11
Immune charm, sleep


Speed 30 ft.
Melee 2 claws +9 (1d8+3) or arcane strike 2 claws +9 (1d8+5)
Ranged dagger +8/+3 (1d4+3)
Spell-Like Abilities (CL 18th)

    At willdetect thoughts (DC 13)

Sorcerer Spells Known (CL 5; concentration +8)

    2nd (5/day)--flaming sphere (DC 15)hideous laughterB (DC 18), minor image (DC 16)
    1st (7/day)--entangleB (DC 14)mage armorshieldshocking grasptouch of gracelessness
    0 (at will)--arcane mark, detect magic, ghost sounds (DC 14), light, mage hand, message


Str 16, Dex 15, Con 16, Int 13, Wis 16, Cha 17
Base Atk +6; CMB +9; CMD 22
Feats Arcane StrikeDodge, Eschew MaterialsBGreat Fortitude, Spell Focus (enchantment, illusion)
Skills Bluff +19, Disguise +19, Perception +11, Spellcraft +9, Stealth +12; Racial Modifiers +4 Bluff, +4 Disguise
Languages Common
SQ change shape (alter self), perfect copy, mimicry


Mimicry (Ex)

A doppelganger is proficient in all weapons, armor, and shields. In addition, a doppelganger can use any spell trigger or spell completion item as if the spells were on its spell list. Its caster level is equal to its racial Hit Dice.

Perfect Copy (Su)

When a doppelganger uses change shape, it can assume the appearance of specific individuals.

Upcoming Encounter: Mummy (Belias), Revenant (Lam), Shadows x2 (Pip)