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Pip

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Pip Level 5

Male gnome wizard 6
N small humanoid (gnome)
Init +2; Senses low-light vision; Perception +0

DEFENSE

AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
hp 34 (6d6+12)
Fort +3, Ref +3, Will +4

OFFENSE

Speed 20 ft.
Melee unarmed strike +0 (1d2 nonlethal)
Wizard Spells Prepared (CL 5th; concentration +9)

3rd--3+1 prepared (DC 17)
2nd--4+1 prepared (DC 16)
1st--4+1 prepared (DC 15)
0 (will)--4 selected (DC 14)
Arcane School Conjuration (Teleportation); Opposition Schools Illusion, Necromancy 

STATISTICS

Str 6, Dex 14, Con 15, Int 18, Wis 10, Cha 18
Base Atk +2; CMB -1; CMD 11
Feats Augment Summoning, Brew PotionB, Combat Casting, Empowered Summoning, Scribe ScrollB
Traits Dangerously Curious
Skills Appraise +4 (+7 if raven within reach) [4int], Bluff +9 [5ranks+4cha], Intimidate +9 [5ranks+4cha], Knowledge (arcana) +12 [5ranks+4int+3class], Knowledge (history) +8 [1ranks+4int+3class], Knowledge (local) +8 [1ranks+4int+3class], Knowledge (planes) +9 [2ranks+4int+3class], Spellcraft +12 [5ranks+4int+3class], Use Magic Device +13 [5ranks+4cha+3class+1trait]
Languages common, 4 others
SQ arcane bond (familiar), shift 10 ft (9/day), cantrips

EQUIPMENT

Battle Gear

Useable in combat:

Included in stats:

Other Gear and Posessions

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