Brass Dragon, Mature Adult

A crest of horns sweeps back from the head of this dragon, leading to a long neck and serpentine brass body.

Name CR 12

XP 19,200
CG Large dragon (fire)
Init +5; Senses blindsense 60 ft., dragon senses; Perception +26

Aura frightful presence (210 ft., DC 23)
DEFENSE

AC 31, touch 10, flat-footed 30 (+1 Dex, +21 natural, -1 size)
hp 184 (16d12+80)
Fort +15, Ref +11, Will +13
DR 10/magic; Immune fire, paralysis, sleep; SR 23
Weaknesses Vulnerability to cold

OFFENSE

Speed 60 ft., burrow 30 ft., fly 200 ft. (poor);
Melee bite +23 (2d6+12), 2 claws +23 (1d8+8), 2 wings +18 (1d6+4), tail slap +18 (1d8+12)
Space 10 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks breath weapon (80-ft. line, DC 23, 14d4 fire), desert wind, sleep breath

Spell-Like Abilities (CL 16th, concentration +19)

At will--endure elementsspeak with animals, suggestion (DC 16)  

Spells Known (CL 9th, concentration +12)
4th
(4/day)—charm monster (DC 19), locate creature
3rd
(7/day)—displacementheroism, tongues
2nd
(7/day)—alter selfdetect thoughts (DC 15)resist energysee invisibility
1st
(7/day)—charm person (DC 16), comprehend languages  protection from evilshieldventriloquism
0
(at will)—arcane markdancing lights,
detect magicdetect poisonghost sound (DC 15)mage hand, messageprestidigitation 
STATISTICS

Str 27, Dex 12, Con 21, Int 16, Wis 17, Cha 16
Base Atk +16; CMB +25; CMD 36 (40 vs. trip)
Feats AlertnessFlyby AttackGreater Spell Focus (enchant), HoverImproved InitiativePower Attack, Spell Focus (enchant), Vital Strike
Skills Bluff +22, Diplomacy +22, Fly +14, Heal +22, Linguistics +22, Perception +26, Sense Motive +26,  Spellcraft +22, Survival +22;
Languages Common, Draconic, plus any 19 others
SQ move sand

SPECIAL ABILITIES

Desert Wind (Su)

A juvenile or older brass dragon can call up the desert wind to serve him. This functions as gust of wind, but any creature in its path must make a Fortitude save or be blinded for 1d4 rounds by the sand. The save DC for this effect is equal to the dragon's breath weapon DC.

Move Sand (Sp)

A young or older brass dragon can move sand to excavate ruins or hide treasures. This functions as move earth, but it only affects sand. The dragon uses his HD in place of his caster level for this effect. This is equivalent to a 5th-level spell.

Sleep Breath (Su)

Instead of a line of fire, a brass dragon can breathe a cone of sleep gas. Creatures within the cone must succeed on a Will save or fall asleep for 1d6 rounds plus 1 round per age category of the dragon.

ATTENTION

Variant Monster

This is a Variant Monster.

This is a Variant Monster based on a monster presented in the Bestiary. The full stats were not provided by Paizo, so some calculations were made.

Credit

Conversion by: sowhereaminow