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Divine GesturesUncontrollable RageQuick Burning RageMagical FascinationLiving FaithHot-BloodedHalf-Blood OutcastGlory-HoundFree SpiritedExhausting RageDomain DevotionCold-BloodedCity SlickerBeady Eyes




 Aligned Devotion

 Your healing powers are only as effective for those whose alignment closely matches yours.

Ability to spontaneously cast cure spells 

 Arcane Conundrum

 You are unable to use your inborn magical abilities.

Gnome, Charisma 10 or more 

 Arcane Performer

 You rely on your performance abilities to cast spells.

 Ability to cast arcane spells without preparation and Perform 1 rank.

 Beady Eyes

You have narrow, beady eyes that do not catch the light as well as they should. 


 Bestial Instinct

 You prefer to meet your foes so close that you can smell their blood.

 Blind Rage

 You cannot distinguish between friend and foe when you are raging.

 Rage Ability


 You move about without careful consideration of foes.



 You are rash in combat, refusing to back down from your enemies’ blows.

 Chivalrous Courtesy

 You despise raising your hand against those of the opposite gender.

Good or Lawful Alignment 

 City Slicker

 You suffer from a lack of experience in the wilds.

Survival as a class skill 


 You are uncomfortable in enclosed spaces.


 Code of Arms

 You hesitate to attack unarmed opponents

Good or Lawful Alignment 


 You were raised in an extremely cold environment and cannot tolerate heat.



In dangerous circumstances, you are likely to run away. 



You are easily distracted by the sights and sounds around you. 


 Divine Gestures

Your religion requires elaborate gestures that cause you difficulty when wearing armour or using a shield. 

Ability to cast Divine spells 

 Domain Devotion

You are limited to only one of your deity’s domains. 

Access to domains 

 Elven Pride of Arms (Pride of Arms)

You consider weapons not designed for use by the noblest of elves as an indignity. 

Elven Blood (Weapon Familiarity)

 Exhausting Rage

Your rage is so powerful that you become exhausted once you calm down. 

Rage Ability 


 Your excessively light-hearted nature grates on your companions.

 Bardic Music

 Forlorn of Men

You are uncomfortable in the presence of humanoids. 



You become fatigued when your body is assaulted by magic or poison. 

Constitution 11 or lower 

 Free Spirited

 You seek to live your life freely, unburdened by excessive material possessions.

Chaotic Alignment 

 Frivolous Performer

 You have focused on performing rather than useful information.

Bardic Knowledge 


You are uncomfortable ingesting anything but a small range of preferred foods and drinks. 



 You fight recklessly to prove yourself in glorious combat.

 Base Attack Bonus +1

 Grudge Keeper

 You have difficulty letting go of grudges.



 You believe what you see, and you trust others more than you should.


 Half-Blood Outcast

 You despise your nonhuman side.

Any race that mixed blood with a human. Half-elf, half-orc etc. 


 You are unable to prevent the occurrence of strange noises in your vicinity.

Ability to cast spells 

Honourable Challenge 

You only cross arms with those who willingly engage you. 

Lawful Alignment 

 Honour of the Duel

 You strongly believe in 1-on-1 combat to decide a fight.

 Good or Lawful Alignment


You were raised in an extremely hot environment and cannot tolerate cold. 



 You refuse to retreat from even the most deadly of confrontations.

 Base Attack Bonus +1


 You have trouble achieving a full and restful sleep.


 Light Sensitivity

You have difficulty seeing in bright conditions. 


 Living Faith

 Your religious practices give you no special powers over the undead.

Ability to turn or rebuke undead 


You do not have the ability to summon or gain a familiar or animal companion. 

Ability to summon a familiar or animal companion. 

 Loss of Heritage

You lose an ability granted by your race. 

Race with at least two racial abilities 


You are a loud, obnoxious, boisterous and compulsive talker. 


 Love of Nature

 You do not wish harm upon any natural creature.


 Magical Fascination

 You have a tendency to become fascinated by spells and elaborate

magical effects.


 Magical Overload

 You have difficulty controlling powerful magic, preferring lower-level spells.

 Ability to cast spells

 Material Devotion

You are restricted to using magical objects created with your deity’s domains in mind.

Access to domains 

 Metal Intolerance

 You are allergic to metals.


 Meticulous  Performer

 You get lost in your performances.

Bardic Music 

 Mounted Warrior

 You are only comfortable fighting from a saddle.

Ride 1 rank 

 No Time for Book Learning

 You put no faith in the written word.


Phantom Sparks 

 Your body emits bursts of bright coloured light.

Ability to cast spells 

 Ponderous Spellcaster

Your spells take additional time to cast. 

Ability to cast spells 

 Pride of Arms

You have let your training in weapons not designed for war to atrophy. 

Proficiency in Martial Weapons 

Quarter Elf 

 Elven blood is not particularly strong in your veins and its features are barely noticeable.


 Quick Burning Rage

 Your rages don’t last very long.

Rage Ability 

 Restricted Sorcery

Your magical powers manifest within a limited realm of effects. 

Ability to cast spells without preparation 

 Short Attention Span

 You have little patience, causing you to have difficulty concentrating on repetitive tasks.


 Slow Healing

You do not heal quickly. 

Constitution 13 or lower 

 Slow to Anger

 It takes you longer to get worked up.

Rage Ability 

 Solitary Paragon

You prefer to fight alone. 


 Stubby Fingers

 Your fingers are not well suited for grasping.

Dwarf, Gnome or Halfling 


You fear magic and avoid it when possible. 

Inability to cast spells 

 Trivial Performer

 Your performance is light-hearted and has little effect on others.

Bardic Music 

 Uncontrollable Rage

You have no ability to control your rage. 

 Rage Ability

 Warrior of the


You have difficulties when fighting alone. 


 Weapon Bound

 You are only attuned to your deity’s weapon and no other.

Devotion to a specific deity 































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