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Xray Vision

School transmutation; Level sorcerer/wizard 5
Casting Time 1 standard action
Components V, S, M (a piece of clear crystal or quartz)
Range touch
Target creature touched
Duration 1 round/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

You gain the ability to see through solid matter. You can see up to 20 feet as though looking at objects in normal light even when there is no light source. You can see through up to 1 foot of stone, 1 inch of common metal or up to 3 feet of wood or dirt. Thicker substances or a thin sheet of lead blocks the vision. Xray vision does not confer true seeing or other visual powers.

Using this spell is physically taxing. You gain the dazzled condition while the spell is in use. Once you stop using the spell, you gain the blinded condition for a number rounds equal to the time the spell is in use as your eyes readjust to normal vision. A successful Fortitude save halves the blinded duration. You also take 1 point of Constitution damage per minute after the first 10 minutes of use in a day either from a single casting or multiple consecutive castings.