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XP 19,200 Giant Air-Infused Arctic Roc DEFENSE
AC 25, touch 6, flat-footed 21 (+4 Dex, +19 natural, –8 size) OFFENSE
Speed 20 ft., fly 80 ft. (perfect) Spell-Like Abilities (CL 16th; concentration +17, save DC 11 + spell level) 1/day– gaseous form (self only) TACTICS
During Combat any tactics typically used by this creature or general guidelines for the creature's preferences in combat. STATISTICS
Str 32, Dex 19, Con 19, Int 2, Wis 14, Cha 13 SPECIAL ABILITIES Air Born (Ex)When in flight, an air-infused creature gains a +1 morale bonus on attack and damage rolls with ranged attacks. Breath Weapon (Su)Once every 1d4 rounds, an air-infused creature can breathe a 60 ft. long cone of wind that mimics a terrible windstorm. Every creature within this area that is not flying must succeed on an Acrobatics or Strength check (DC 21) or fall prone. A flying creature that fails is instead blown away from the air-infused creature, moving a distance equal to 5 feet per point by which it failed the check. If the creature encounters a large object (such as a wall) during this movement, it takes 1d6 points of damage per 5 feet the object prevented it from moving. |