XP 800
N Large monstrous humanoid
Init +6; Senses darkvision 60 ft.; Perception +9
AC 19, touch 12, flat-footed 16 (+4 armor, +2 Dex, +1 dodge, +1 natural, +2 shield, –1 size)
hp 30 (4d10+8)
Fort +3, Ref +6, Will +6
Speed 30 ft., climb 30 ft., swim 30 ft.
Melee longsword +5 (1d8+2/19–20), tail slap +0 (1d6+1 plus grab)
Ranged spear +5 (1d8+2/×3)
Space 10 ft., Reach 5 ft.
Special Attacks constrict (1d6+2)
Str 15, Dex 14, Con 15, Int 11, Wis 14, Cha 12
Base Atk +4; CMB +7 (+11 grapple); CMD 19 (can't be tripped)
Feats Dodge, Improved Initiative
Skills Climb +10 (+6 in armor with shield), Diplomacy +5, Intimidate +8, Perception +9, Survival +9, Swim +10 (+6 in armor with shield)
Languages Common, Elven, Sylvan
SQ undersized weapons
Environment temperate or warm forests and swamps
Organization solitary, pair, or nest (3–10)
Treasure standard (chain shirt, heavy steel shield, longsword, spear, other treasure)