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Medusa, Half-Blind

This slender woman with a crown of snakes for hair has cloudy, milky-white eyes.

Half-Blind Medusa CR 3

XP 800
LE Medium monstrous humanoid
Init +6 Senses all-around vision, darkvision 60 ft.; Perception +8

AC 15, touch 12, flat-footed 13 (+2 Dex, +3 natural, +0 size)
hp 30 (4d10+8)
Fort +3; Ref +6; Will +5

Speed 30 ft.
Melee dagger +10/+5 (1d4/19-20), snake bite +5 (1d4 plus poison)
Ranged mwk longbow +10/+5 (1d8/x3)
Special Attacks fascinating gaze

Str 10, Dex 15, Con 14, Int 12, Wis 13, Cha 15
Base Atk +4; CMB +8; CMD20
Feats Improved Initiative, Weapon Finesse
Skills Bluff +6, Disguise +6, Intimidate +9, Perception +8, Stealth +9
Languages Common

Environment temperate marshes and underground
Organization solitary, pair, or gang (3-8)
Treasure standard (dagger, longbow with 20 arrows, other treasure)

All-Around Vision (Ex) A half-blind medusa cannot see through the eyes on its humanoid face, relying entirely upon the eyes of the snakes it has for hair. Unlike other creatures with all-around vision, it does not gain a racial bonus on Perception checks, though she remains immune to flanking.

Fascinating Gaze (Su) Fascinated for 1 round, 30 feet, Will DC 14 negates. Medusas and blind medusas are unaffected. The save DC is Charisma-based.

Poison (Ex) Bite—injury; save Fort DC 14; frequency 1/round for 6 rounds; effect 1d2 Str; cure 1 save. The save DC is Constitution-based.