XP 400
N Small magical beast
Init +2 Senses darkvision 60 ft., low-light vision; Perception +6
AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
hp 15 (2d10+4)
Fort +5; Ref +5; Will +1
Speed 10 ft., fly 60 ft. (good)
Melee bite +5 (1d4), claw +5 (1d3)
Spell-Like Abilities (CL 5th; concentration +5)
At-will—teleport object (up to 30 feet on the same plane only)
1/minute—invisibility (object only)
1/day—shrink item
Str 11, Dex 15, Con 14, Int 4, Wis 12, Cha 11
Base Atk +2; CMB +1; CMD13
Feats Weapon Finesse
Skills Fly +13, Perception +6, Sleight of Hand +11, Stealth +11; Racial Modifiers +4 Sleight of Hand
Languages Common
Environment temperate forests
Organization solitary, flock (2-8), or tiding (9-20)
Treasure standard