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Hengeyokai

Where moments before you saw a young girl, you now see a black cat.

Cat Hengeyokai CR 1/3

XP 135
N Tiny magical beast (shapechanger)
Init +2; Senses low-light vision, scent; Perception +5

AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp 4 (1d10–1)
Fort +1, Ref +4, Will +1

Speed 30 ft.
Melee 2 claws +5 (1d2–3), bite +5 (1d3–3)
Space 2-1/2 ft.; Reach 0 ft.

Str 5, Dex 15, Con 8, Int 8, Wis 12, Cha 7
Base Atk +1; CMB –4; CMD 8 (12 vs. trip)
Feats Weapon Finesse
Skills Climb +6, Perception +5, Stealth +14; Racial Modifiers +4 Climb, +4 Stealth
SQ change shape (one specific halfling form, alter self), flawed disguise
Languages Common, Sylvan

Flawed Disguise (Ex) When an hengeyokai using its change shape ability is under stress, hints of its animal nature become apparent. The first time each minute that the hengeyokai performs a strenuous action, the hengeyokai permanently loses the normal +20 bonus on Disguise checks granted by its change shape ability. The hengeyokai can regain this bonus as a standard action that doesn't provoke attacks of opportunity.

Hengeyokai

This Hengeyokai was created using the following template.

"Hengeyokai" is an acquired or inherited template that can be added to any Tiny, Small, or Medium animal (referred to hereafter as the base creature). An hengeyokai uses the base creature's stats and abilities except as noted here.

CR Increase to a minimum of 1/3.

Type and Subtype Base creature becomes a magical beast with the shapechanger subtype. Change the base creature's Hit Dice, base attack bonus, and class skills accordingly.

Abilities Increase Str to a minimum of 5, increase Int to 8.

SQ Base creature gains change shape (one specific humanoid form, alter self).

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