XP 1,600
NE Tiny fey (swarm)
Init +7; Senses darkvision 120 ft., low-light vision; Perception +13
AC 18, touch 16, flat-footed 14 (+3 Dex, +1 dodge, +2 natural, +2 size)
hp 67 (9d8+27)
Fort +5, Ref +9, Will +7
Defensive Abilities half damage from weapons, split (immersed in fresh water for 1 full round, 6 hp) swarm traits; DR 5/cold iron; SR 16
Speed 30 ft., climb 20 ft.
Melee swarm (3d6 plus distraction)
Space 10 ft.; Reach 0 ft.
Special Attacks distraction (DC 16)
Str 7, Dex 16, Con 15, Int 6, Wis 12, Cha 11
Base Atk +2; CMB —; CMD —
Feats Dodge, Improved Initiative, Lightning Reflexes, Skill Focus (Disable Device), Step Up, Toughness (B), Weapon Finesse (B)
Skills Acrobatics +19, Climb +18, Disable Device +25, Perception +13; Racial Modifiers +4 Acrobatics, +8 Climb, +10 Disable Device
SQ coordinated swarm
Environment any underground or urban
Organization solitary, pair, mob (3–6 swarms), or infestation (7–12 swarms plus 1–4 other gremlins)
Treasure none
Coordinated Swarm (Ex) A mogwai swarm coordinates its attacks more than a typical swarm, and deals swarm damage one step higher than a swarm of its HD would normally cause.