XP 204,800
N Huge construct
Init –1; Senses darkvision 60 ft., low-light vision; Perception +0
AC 33, touch 33, flat-footed 33 (+26 deflection, –1 Dex, –2 size)
hp 205 (30d10+40)
Fort +10, Ref +9, Will +10
DR 30/–; Immune construct traits, magic
Weaknesses vulnerable to disjunction
Speed 20 ft.
Melee 2 slams +41 (6d10+13 points of force damage)
Space 15 ft.; Reach 15 ft.
Str 36, Dex 9, Con —, Int —, Wis 11, Cha 1
Base Atk +30; CMB +45; CMD 54
Environment any
Organization solitary or gang (2–4)
Treasure none
Immunity to Magic (Ex) A force golem is immune to any spell or spell-like ability that allows spell resistance, with the exception of disintegrate spells or spell-like abilities, which affect it normally.
Vulnerability to Disjunction (Ex) A force golem touched by a rod of cancellation as a melee touch attack or caught within the area of a mage's dinjunction spell is affected as if it had been successfully hit with a disintegrate spell of the same caster level. Whenever a rod of cancellation damages a force golem in this manner, the rod crumbles to dust.