XP 1,600
N Medium construct
Init –1; Senses darkvision 60 ft., low-light vision; Perception +0
AC 17, touch 9, flat-footed 17 (–1 Dex, +8 natural)
hp 53 (6d10+20)
Fort +2, Ref +1, Will +2
DR 5/adamantine; Immune bludgeoning, construct traits, magic
Speed 30 ft.
Melee 2 slams +9 (1d6+3 plus grab)
Space 5 ft.; Reach 10 ft.
Special Attacks constrict (1d6+3)
Str 16, Dex 9, Con —, Int —, Wis 11, Cha 1
Base Atk +6; CMB +9 (+13 grapple); CMD 18
Environment any land
Organization solitary or gang (2–4)
Treasure none
Immunity to Magic (Ex) A cloth golem is immune to any spell or spell-like ability that allows spell resistance, with the exception of spells and spell-like abilities that deal fire damage, each of which affect it normally.