Extras‎ > ‎Custom Creations‎ > ‎Epic Meepo Presents‎ > ‎Monsters‎ > ‎Elementals‎ > ‎Elemental, Void‎ > ‎

Void Elemental, Small

This creature resembles a pillar of inky darkness with numerous grasping tendrils.

Small Void Elemental CR 1

XP 400
N Small outsider (elemental, extraplanar)
Init +5; Senses darkvision 60 ft.; Perception +4

AC 16, touch 13, flat-footed 14 (+1 Dex, +1 dodge, +3 natural, +1 size)
hp 11 (2d10)
Fort +3, Ref +4, Will +0
Defensive Abilities negative energy affinity; Immune cold, death effects, elemental traits, energy drain

Speed 50 ft.
Melee slam +4 (1d4 plus entropic touch)
Special Attacks entropic touch (1d4)

Str 10, Dex 13, Con 10, Int 4, Wis 11, Cha 11
Base Atk +2; CMB +1; CMD 13
Feats Dodge, Improved Initiative (B), Weapon Finesse (B)
Skills Acrobatics +5, Climb +4, Escape Artist +5, Intimidate +4, Knowledge (planes) +1, Perception +4 Languages Aklo

Environment any (Negative Energy Plane)
Organization solitary, pair, or gang (3–8)
Treasure none

Entropic Touch (Ex) A void elemental's natural attacks can strike incorporeal creatures as if they were ghost touch weapons. All of a void elemental's natural attacks deal the indicated amount of negative energy damage to the target in addition to any other damage dealt. This energy does not heal creatures healed by inflict spells.