XP 3,200
LE Medium outsider (devil, evil, extraplanar, lawful)
Init +6; Senses darkvision 60 ft., see in darkness; Perception +22
AC 21, touch 13, flat-footed 18 (+2 Dex, +1 dodge, +8 natural)
hp 94 (9d10+45)
Fort +8, Ref +8, Will +8
DR 10/good or silver; Immune disease, fire, poison; Resist acid 10, cold 10; SR 18
Speed 30 ft.
Melee 2 claws +14 (1d6+5), bite +14 (1d8+5)
Special Attacks pounce, rake (2 talons +14, 1d6+5)
Spell-Like Abilities (CL 8th; concentration +11)
At will—greater teleport (self plus 50 lbs. of objects only), locate object (corpses only), shout (one target only, DC 17)
1/day—shout (DC 17), summon (level 3, 1d3 barghests 50%)
Str 20, Dex 15, Con 20, Int 13, Wis 14, Cha 17
Base Atk +9; CMB +14; CMD 26
Feats Cleave, Combat Expertise, Dodge, Improved Initiative, Power Attack
Skills Acrobatics +14, Knowledge (arcana, nature, planes) +13, Perception +22, Sense Motive +14, Stealth +14, Survival +14; Racial Modifiers +8 Perception
Languages Celestial, Draconic, Infernal; telepathy 100 ft.
Environment any (Hell)
Organization solitary
Treasure standard