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Astral Jelly

This jellyfish is the size of a human head. A prominent, hourglass-shaped organ can be seen through its semi-translucent flesh.

Astral Jelly CR 1/3

XP 200
N Tiny animal (aquatic, extraplanar)
Init +5; Senses low-light vision; Perception +1

AC 13, touch 13, flat-footed 12 (+1 Dex, +2 size)
hp 4 (1d8)
Fort +2, Ref +3, Will +0
Defensive Abilities amorphous

Speed fly 20 ft. (perfect), swim 20 ft.
Melee tentacles +7 (1d2–1 plus poison)
Space 2-1/2 ft.; Reach 0 ft.

Str 8, Dex 13, Con 10, Int —, Wis 11, Cha 1
Base Atk +0; CMB +3 (+7 grapple); CMD 12 (can't be tripped)
Feats Weapon Finesse
Skills Escape Artist +11, Swim +7; Racial Modifiers +10 Escape Artist
SQ amphibious, compression

Environment any (Astral Plane)
Organization solitary, pack (2–5), or bloom (6–12)
Treasure none

Normal Time (Ex) When on the Astral Plane, creatures within an astral jelly's aura experience the passage of time normally, as if they were on the Material Plane. They are subject to afflictions, aging, hunger, and thirst, but also experience natural healing at the normal rate.
Poison (Ex) Tentacles—injury; save Fort DC 10; frequency 1/round for 6 rounds; effect 1 Dex; cure 1 save.


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