Extras‎ > ‎Custom Creations‎ > ‎Epic Meepo Presents‎ > ‎Monsters‎ > ‎Aeons‎ > ‎

Aeon, Caen

Four gray arms project from a swirling mass resembling a giant eye, from which a tail-like appendage dangles.

CaenCR 12

XP 19,200
N Medium outsider (aeon, extraplanar)
Init +10; Senses darkvision 60 ft., deathwatch; Perception +19

AC 27, touch 18, flat-footed 21 (+2 deflection, +6 Dex, +9 natural)
hp 148 (11d10+88); fast healing 5
Fort +17, Ref +11, Will +14
Immune cold, critical hits, disease, negative energy, poison, positive energy; Resist electricity 10, fire 10; SR 23

Speed 30 ft., fly 40 ft. (poor)
Melee 4 claws +16 (1d4+5 plus grab)
Special Attacks channel energy 8/day (DC 19, 6d6)
Spell-Like Abilities (CL 11th; concentration +15)

At will—cure serious wounds, inflict serious wounds (DC 17)
3/day—animate dead, death ward, enervation
1/day—circle of death (DC 20), undeath to death (DC 20)

Str 21, Dex 23, Con 26, Int 16, Wis 21, Cha 18
Base Atk +11; CMB +16 (+20 grapple); CMD 34 (38 vs. trip)
Feats Combat Reflexes, Great Fortitude, Hover, Improved Initiative, Iron Will, Lightning Reflexes
Skills Bluff +18, Fly +2, Heal +19, Intimidate +18, Knowledge (planes) +22, Knowledge (religion) +22, Perception +19, Sense Motive +19, Spellcraft +17, Stealth +20
Languages envisaging
SQ create spawn, extension of all, void form

Environment any (Outer Planes)
Organization solitary, pair, or syzygy (1 caen plus 1 akhana)
Treasure none

Channel Energy (Su) A caen channel energy as a 10th-level cleric, choosing each time it uses this ability to either channel positive energy as a good cleric or channel negative energy as an evil cleric. A caen does not require a holy or unholy symbol to channel energy, instead holding forth its tail.
Create Spawn (Su) Any corporeal creature that dies while grappled by a caen rises immediately as a fast plague zombie. This zombie is not under the caen's control, but will not attack the caen unless somehow controlled by another creature and directed to do so. Each time a caen creates a plague zombie in this manner, the caen heals 1d6 points of damage per Hit Die of the creature that died and became a zombie.