This is a list of feats that affect spells, spell-like abilities, or are specifically helpful to spellcasters. Some of these feats will appear here, even if they are also on other lists, if they are still helpful to spellcasting characters. This list does not include Channeling, Item Creation, or Metamagic feats, nor does it include feats available only to select few classes (see Class-Specific Feats on this page). Feats on this list in italics are available (and useful) to non-spellcasters.
Feats | Prerequisites | Benefits | Feat Type(s) | Source |
---|---|---|---|---|
Accursed Critical | Critical Focus, ability to cast bestow curse or major curse, caster level 9th | Confirm a critical hit and cast a curse as part of the attack | G, Crit | UM |
Arcane Armor Training* | Armor Proficiency, Light, caster level 3rd | Reduce your arcane spell failure chance by 10% | G, C | CRB |
Arcane Armor Mastery* | Arcane Armor Training, Armor Proficiency, Medium, caster level 7th | Reduce your arcane spell failure chance by 20% | G, C | CRB |
Arcane Blast | Arcane spellcaster, caster level 10th | Sacrifice a spell to make ray attack | G | APG |
Arcane Shield | Arcane spellcaster, caster level 10th | Sacrifice a spell to gain deflection bonus to AC | G | APG |
Arcane Strike* | Ability to cast arcane spells | +1 damage and weapons are considered magic | G, C | CRB |
Dispelling Critical | Arcane strike, base attack bonus + 11, ability to cast dispel magic | After critical hit, you may cast dispel magic | G, Crit | UC |
Arcane Talent | Cha 10; elf, half-elf, or gnome | Cast a 0-level spell 3 times per day as a spell-like ability | G | APG |
Blighted Critical | Critical Focus, Caster level 5th | Confirm a critical hit with a spell or spell-like ability to inflict a random minor spellblight | G, Crit | UM |
Blighted Critical Mastery | Blighted Critical, Critical Focus, caster level 9th | Pick the spellblight inflicted by a critical | G | UM |
Greater Blighted Critical | Critical Focus, Blighted Critical, caster level 12th | Confirm a critical hit with a spell or spell-like ability to inflict a random major spellblight | G, Crit | UM |
Combat Casting | — | +4 bonus on concentration checks for defensive casting | G | CRB |
Uncanny Concentration | Combat Casting | Don’t make concentration checks for violent movement, gain a +2 bonus on all other concentration checks | G | UM |
Cooperative Crafting | 1 rank in any Craft skill, any item creation feat | +2 bonus on Craft or Spellcraft checks while working together | G | APG |
Defensive Combat Training* | — | Use your total Hit Dice as your base attack bonus for CMD | G, C | CRB |
Advanced Defensive Combat Training* | Defensive Combat Training, Bellflower Network 10 TPA | Gain a +4 bonus to your CMD | G, C, F | FG |
Destructive Dispel | Ability to cast dispel magic or greater dispel magic, caster level 11th | Upon successful dispel, opponent must save or is stunned | G | UC |
Detect Expertise | Int 13; ability to cast detect chaos, detect evil, detect good, detect law, ordetect magic | Detect a creature’s magical abilities | G | UM |
Dimensional Agility | Abundant step class feature or ability to cast dimension door | May take any additional actions remaining after using dimension door or abundant step | G | UC |
Dimensional Assault | Dimensional Agility | May use dimension door or abundant step as part of a charge action | G | UC |
Dimensional Dervish | Dimensional Assault, base attack bonus +6 | During full-attack action, you may cast dimension door or use abundant step as a swift action | G | UC |
Dimensional Maneuvers | Dimensional Dervish, base attack bonus +9 | Gain +4 on combat maneuver checks while using Dimensional Dervish | G | UC |
Dimensional Savant | Dimensional Dervish, base attack bonus +9 | Provide flanking from all squares you attack from when using Dimensional Dervish | G | UC |
Dispelling Fist | Improved Unarmed Strike, ability to cast dispel magic, base attack bonus+11, caster level 7th | May cast dispel magic as a swift action after an attack | G | UC |
Dispel Synergy | Spellcraft 5 ranks | Dispel magic target takes a –2 penalty on saves | G | UC |
Divination Guide | Ability to cast augury or divination, caster level 3rd. | When you cast augury or divination, you gain a +1 sacred bonus on all saving throws for 10 minutes per your caster level in the class you used to cast the spell. | G | FoP |
Divine Interference | Divine spellcaster, caster level 10th | Sacrifice a spell to force an enemy to reroll a successful attack against your ally | G | UM |
Eldritch Heritage | Cha 13, Skill Focus in bloodline skill, character level 3rd | Gain a bloodline power | G | UM |
Improved Eldritch Heritage | Cha 15, Eldritch Heritage, character level 11th | Gain an additional bloodline power | G | UM |
Greater Eldritch Heritage | Cha 17, Eldritch Heritage, Improved Eldritch Heritage, character level 17th | Gain a higher-level sorcerer bloodline power | G | UM |
Elemental Focus | — | +1 bonus on save DCs for one energy type | G | APG |
Greater Elemental Focus | Elemental Focus | +1 bonus on save DCs for one energy type | G | APG |
Eschew Materials | — | Cast spells without material components | G | CRB |
Evolved Familiar | Int 13, Cha 13, familiar class feature | Familiar gains a summoner evolution | G | UM |
Expanded Arcana | Caster level 1st, see feat | Add one or two spells to list of spells known | G | APG |
Extra Cantrips or Orisons | Ability to cast cantrips or orisons | Gain 2 additional cantrips or orisons known | G | UM |
Glorious Heat | Ability to cast divine spells, caster level 5th | When you cast a divine spell with the [fire] descriptor you heal an ally within 30 ft. half your level in hp and grant the ally +1 morale bonus to attacks until end of its turn. | G | FoP |
Improved Counterspell | — | Counterspell with spell of the same school | G | CRB |
Parry Spell | Spellcraft 15 ranks, Improved Counterspell | Reflect a counterspelled spell back on its caster | G | APG |
Improved Familiar | Ability to acquire a familiar, see feat | Gain a more powerful familiar | G | CRB |
Improved Share Spells | Spellcraft 10 ranks, see feat | Spells affect both you and your bonded creature | G | APG |
Minor Spell Expertise | Cast 4th-level spells | Cast 1st-level spell as spell-like ability 2/day | G | APG |
Major Spell Expertise | Minor Spell Expertise, cast 9th-level spells | Cast 5th-level or lower spell as spell-like ability 2/day | G | APG |
Sacred Summons | Aura class feature, ability to cast summon monster | Summon monsters whose alignment subtype matches yours as a standard action | G | UM |
Spell Bluff | Bluff 5 ranks, Spellcraft 5 ranks | Bluff other spellcasters, increasing the DC needed to identify your spell | G | UM |
Spell Focus | — | +1 bonus on save DCs for one school | G | CRB |
Augment Summoning | Spell Focus (conjuration) | Summoned creatures gain +4 Str and Con | G | CRB |
Nimble Natural Summons | Augment Summoning, Spell Focus (conjuration), caster level 6th. | Movement of creatures you summon via summon nature’s ally is not reduced in undergrowth. | G | FoP |
Superior Summoning | Augment Summoning, caster level 3rd | When summoning more than one creature, summon an extra one creature | G | UM |
Diviner’s Delving | Spell Focus (divination) | +2 bonus on caster level checks with divinations | G | APG |
Greater Spell Focus | Spell Focus | +1 bonus on save DCs for one school | G | CRB |
Moonlight Summons | Spell Focus (conjuration), ability to cast summon nature’s ally | Summoned creatures are immune to confusion and sleep effects, and their natural weapons are treated as silver | G | UM |
Skeleton Summoner | Spell Focus (necromancy), ability to cast summon monster | Summon skeletons instead of living creatures with summon monster | G | UM |
Spell Specialization | Int 13, Spell Focus | Pick one spell and cast it as if you were higher level | G | UM |
Greater Spell Specialization | Int 13, Spell Focus, Spell Specialization, ability to cast 5th-level spells | Sacrifice a spell to cast your specialized spell | G | UM |
Starlight Summons | Spell Focus (conjuration), ability to cast summon nature’s ally | Summoned creatures gain a bonus on Perception and Stealth checks | G | UM |
Sunlight Summons | Spell Focus (conjuration), ability to cast summon nature’s ally | Summoned creatures glow and are immune to blinding and dazzling effects | G | UM |
Tenacious Transmutation | Spell Focus (transmutation) | +2 to DC to dispel your transmutations | G | APG |
Undead Master | Spell Focus (necromancy), ability to cast animate dead or command undead | Animate and command more undead | G | UM |
Spell Penetration | — | +2 bonus on level checks to beat spell resistance | G | CRB |
Greater Spell Penetration | Spell Penetration | +2 bonus on level checks to beat spell resistance | G | CRB |
Spell Perfection | Spellcraft 15 ranks, 3 metamagic feats | Apply any metamagic feat to one spell without penalty, up to 9th level | G | APG |
Spontaneous Metafocus | Cha 13, one metamagic feat, ability to spontaneously cast spells | Apply metamagic to one spell and keep the standard Casting Time | G | UM |
Theurgy | Wis 13, Int or Cha 13, ability to cast 1st-level arcane spells, ability to cast 1st-level divine spells | Augment arcane spells with divine energy and divine spells with arcane energy | G | UM |
Feat Type(s): C: Combat; Crit: Critical; F: Faction; G: General; Grit: Grit; T: Teamwork; IC: Item Creation; MM: Metamagic; P Performance