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Sailing Ship

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This massive sailing ship has one to four masts (usually two or three) with either square or lateen sails. Often they have raised forecastles and sterncastles. Sailing ships are primarily used for ocean travel. Most merchant ships, and many military and pirate vessels are sailing ships of one type or another.

Variations

  • Brig: A light, two-masted sailing ship. The forward sail is square-rigged. These two-masted, square-rigged ships are employed as fast merchant vessels, but are also often armed as corsairs or privateers. They’re lighter than frigates, but able to carry a comparable armament.
  • Brigantine: Brigantines are smaller than brigs, and are slightly more maneuverable, though they cannot sport the same armament. Brigantines are often employed as armed merchants, escorts, privateers, or corsairs.
  • Caravel: A light sailing ship with two or three masts and multiple decks, usable on the open ocean. Small lateen-rigged ships characterized by a high sterncastle, caravels are generally employed in cargo or fishing, but sometimes armed for raiding.
  • Carrack: A heavier sailing ship with three or four masts and multiple decks.
  • Catamaran: A catamaran is a small vessel formed of two hulls or floats held side by side by a frame above them. Very fast but not rugged enough for warfare, they’re most often used in tropical climes for fishing and transporting cargo. Some island tribes, however, sometimes use catamarans to carry their warriors into battle, board unwary ships at anchor, or raid.
  • Cutter: A single-masted sailboat, very light and fast.
  • Felucca: With lateen sails on one or two masts, feluccas are fast, sleek vessels employed for fishing and transporting cargo, and—rarely—as warships. Feluccas have a shallow draft and can navigate rivers easily, employing both sails and oars.
  • Schooner: Characterized by a long keel and fore-and-aft-rigged gaff sails and jibs, schooners are fast, and can sail very close to the wind. They are used for fishing and as fast merchant vessels, but are rarely armed, relying on superb maneuverability to evade trouble.
  • Sloop: Similar to a cutter, but with a more forward mast suitable for many different types of weather.

Note: There are numerous differences between the descriptions below due to the sources. Be sure to use the mechanics for the version of naval combat being used in the campaign.

DESCRIPTION

Source: PRG:UC

Colossal Water vehicle
Squares 60 (20 ft. by 75 ft.); Cost 10,000 gp

DEFENSE

AC 2; Hardness 5
hp 900 (449)
Base Save +0

OFFENSE

Maximum Speed 180 ft. (current) or 60 ft. (muscle); Acceleration 30 ft. (current) or 15 ft. (muscle)
Weapons Up to 20 Large direct-fire siege engines in banks of 10 positioned on the port and starboard sides of the ship, or up to 6 Huge direct-fire siege engines in banks of 3 on the port and starboard sides of the ship. The siege engines may only fire out the sides of the ship they are positioned on. They cannot be swiveled to fire toward the forward or aft sides of the ship.
Attack ram 8d8
CMB +8; CMD 18

DRIVE

Propulsion current (air; two masts, 30 squares of sails, hp 150) or current (water)
Driving Check Profession (sailor) or Knowledge (nature) +10 to the DC
Forward Facing the ship’s forward
Driving Device steering wheel
Driving Space the nine squares around the steering wheel, typically located in the aft of the ship
Crew 20

LOAD

Decks 2
Cargo Up to 150 tons plus crew and passengers.

DESCRIPTION

Source: S&SPG

Colossal ship
Squares 3 (30 ft. by 90 ft.) Cost 10,000 gp

DEFENSE

AC 2; Hardness 5
hp 1,620 (sails 360)
Base Save +6

OFFENSE

Maximum Speed 90 ft. (wind); Acceleration 30 ft.
CMB +8; CMD 18
Ramming Damage 8d8

STATISTICS

Propulsion wind or current
Sailing Check Profession (sailor)
Control Device steering wheel
Means of Propulsion 90 squares of sails (three masts)
Crew 20
Decks 2 or 3
Cargo/Passengers 150 tons/120 passengers
Weapons Up to 20 Large direct-fire siege engines in banks of 10 positioned on the port and starboard sides of the ship, or up to six Huge direct-fire siege engines in banks of three on the port and starboard sides of the ship. These siege engines may only fire out the sides of the ship that they are positioned on and cannot fire toward the forward or aft sides of the ship. In addition, up to two Large or one Huge direct-fire or indirect-fire siege engine may be positioned on both the forecastle and sterncastle of the ship. These siege engines can be swiveled to fire out the sides of the ship or either forward or aft, depending on their position.

Example Sailing Ship

DESCRIPTION

Pirate brig (sailing ship)

Colossal ship
Squares 3 (30 ft. by 100 ft.); Cost 14,500 gp
Init +8

DEFENSE

AC 16; Hardness 5
hp 1,620 (sails 240)
Base Save +13

OFFENSE

Maximum Speed 90 ft. (wind); Acceleration 30 ft.
Ranged 6 light ballistae +10 (3d8), 4 light catapults +15 (4d6)
CMB +22; CMD 32
Ramming Damage 10d8

STATISTICS

Propulsion wind or current
Sailing Check Profession (sailor)
Control Device steering wheel
Means of Propulsion 60 squares of sails (two masts)
Decks 3
Cargo/Passengers 150 tons/120 passengers

CREW

Captain: NE female human rogue [pirate] 5/deep sea pirate 6
Other Crew CN female dwarf bard [sea singer] 5
First Mate CN male human sorcerer 8
CN male human rogue 2
NE female half-orc barbarian 6
N male human rogue [knife master] 6
45 pirate cutthroats (CE human fighter 6)

EQUIPMENT

Armaments 6 light ballistae (port and starboard) with 200 light ballista bolts; 4 light catapults (fore and aft) with 50 light catapult stones and 10 alchemist’s fire canisters
Modifications ram, rapid-deploy sails, silk sails, 2 smuggling compartments
Cargo 4 points of plunder