Benefit(s): Whenever a rogue with this talent uses a poisoned weapon to attempt an attack, she adds that weapon’s enhancement bonus (if any) to her poison’s saving throw DC for the poison’s initial delivery, but not on subsequent saving throws made to cure the poison. |
Classes > Unchained Classes > Unchained Rogue > Unchained Rogue Talents > Everyman Gaming, LLC - Rogue Talents >