Ninja Tricks



As a ninja continues her training, she learns a number of tricks that allow her to confuse her foes and grant her supernatural abilities. Starting at 2nd level, a ninja gains one ninja trick. She gains one additional ninja trick for every 2 levels attained after 2nd. Unless otherwise noted, a ninja cannot select an individual ninja trick more than once.

Tricks marked with an asterisk (*) add effects to a ninja’s sneak attack. Only one of these tricks can be applied to an individual attack and the decision must be made before the attack is made.

Talents marked with an (1) are tricks that were updated to work specifically with the unchained ninja; do not use the older version of these tricks intended for the original ninja. Talents marked with an (2) are unmodified tricks from the original ninja that also work "as is" with the unchained ninja.

At 10th level, and every two levels thereafter, a ninja can choose a master trick in place of a ninja trick.


Unchained Ninja Tricks
Everyman Gaming, LLC
Trick Prerequisites Benefits Source
Light Steps1 Move harmlessly over surfaces that would not support the ninja's weight or that would cause damage EG:EUUC
Rogue Talent1 Gain rogue talent in place of a ninja trick EG:EUUC
Paizo
Trick Prerequisites Benefits Source
Acrobatic Master2 Expend 1 ki point to gain +20 bonus on one Acrobatics check PRG:UC
Bleeding Attack*2 Living opponent damaged by sneak attack also bleeds
PRG:UC
Choking Bomb2 Poison bomb Living creatures affected by smoke bomb are staggered PRG:UC
Combat Trick2 Gain a bonus combat feat PRG:UC
Darkvision2 Expend 1 ki point to gain darkvision 60' for 1 hour PRG:UC
Deadly Range2 Increase range of dealing sneak attack damage by 10 feet PRG:UC
Deflect Arrows2 Improved Unarmed Strike Gain Deflect Arrows as a bonus feat PRG:UC
Fast Stealth2 Move at full speed using the Stealth skill without penalty PRG:UC
Feather Fall2 Expend 1 ki point to gain feather fall effect PRG:UC
Flurry of Stars2 Expend 1 ki point to throw 2 more shuriken during full-attack
PRG:UC
Forgotten Trick2 Expend 2 ki points to temporarily gain a new ninja trick PRG:UC
Hidden Weapons2 Add level to checks to conceal a weapon, draw hidden weapons as a move action PRG:UC
High Jumper2 Acrobatic master
DC for high jumps is half normal
PRG:UC
Ki Block*2 Opponent damaged by sneak attack cannot expend ki points PRG:UC
Ki Charge2 Expend 1 ki point to explosively charge a thrown weapon PRG:UC
Poison Bomb2 Smoke bomb Add inhaled poison to smoke bomb PRG:UC
Pressure Points*2 Opponent damaged by sneak attack takes Strength or Dexterity damage PRG:UC
Shadow Clone2 Expend 1 ki point to create 1d4 shadowy duplicates that conceal true location PRG:UC
Slow Metabolism2 Hold breath for twice as long; if poisoned, time between saving throws is doubled PRG:UC
Smoke Bomb2 Expend 1 ki point to throw bomb creating 15' radius smoke cloud PRG:UC
Snatch Arrows2 Deflect Arrows, Improved Unarmed Strike Gain Snatch Arrows as a bonus feat PRG:UC
Style Master2 Gain style feat as a bonus feat PRG:UC
Sudden Disguise2 Expend 1 ki point to gain disguise self effect PRG:UC
Unarmed Combat Training2 Gain Improved Unarmed Strike as a bonus feat PRG:UC
Undetected Sabotage2 Sabotage or disable device and leave it appearing functional
PRG:UC
Vanishing Trick2 Expend 1 ki point to gain invisibility effect PRG:UC
Ventriloquism2 Expend 1 ki point to create ventriloquism effect PRG:UC
Wall Climber2 Gain climb speed of 20 feet on vertical surfaces PRG:UC
Weapon Training2 Gain Weapon Focus as a bonus feat PRG:UC

 

Unchained Ninja Master Tricks
Everyman Gaming, LLC
Master Trick Prerequisites Benefits Source
Advanced Talents1 Master tricks Gain rogue advanced talent in place of a ninja trick EG:EUUC
Ki Power Master tricks Gain a monk ki power EG:EUUC
Ninja's Edge
Master tricksGain rogue's edge with chosen skill; qualifies for cutting edge EG:EUUC
Shadowy Mist Form
Master tricks
Expend 1 ki point to transform into a cloud of mist that obscures visionEG:EUUC
Step Through Shadows
Master tricks
Expend 1 ki point to step from one shadowy area to another
EG:EUUC
Unbound Steps1Master tricks, light steps
Expend 1 ki point to walk on airEG:EUUC
Paizo
Master Trick Prerequisites Benefits Source
Assassinate2 Master tricks Defenseless opponent damaged by sneak attack must save or die PRG:UC
Blinding Bomb2 Master tricks, choking bomb Living creatures in a smoke bomb cloud must save or be blinded PRG:UC
Deadly Shuriken2 Master tricks Pool all attack potential into a single, deadly shuriken throw PRG:UC
Evasion2 Master tricks Attack that deals half damage with Reflex save instead does no damage on save
PRG:UC
Feat2 Master tricks Gain a feat that she qualifies for in place of a ninja trick PRG:UC
Ghost Step2 Master tricks Expend 1 ki point to pass through a wall or other surface as if incorporeal PRG:UC
Invisible Blade2 Master tricks, vanishing trick
Vanishing trick improves to greater invisibility effect PRG:UC
Master Disguise2 Master tricks, sudden disguise Sudden disguise duration improves, also affects ninja's voice; can also assume appearance of specific individuals
PRG:UC
See the Unseen2 Master tricks Expend 1 ki point to gain see invisibility effect PRG:UC
Shadow Split2 Master tricks, shadow clone Expend 1 ki point to create illusory double that acts as a diversion
PRG:UC
Unarmed Combat Mastery2 Master tricks, Improved Unarmed Strike Deal unarmed strike damage as a monk of ninja's level –4 PRG:UC