Your bloodline is tainted by weird experiments of otherworldly construct-like beings that prowl from far realms, and you are often haunted by side-effects. Class Skills: Heal. Bonus Spells: mage armor (3rd), locate object (5th), tongues (7th), stone shape (9th), hold monster (11th), disintegrate (13th), reverse gravity (15th), iron body (17th), mage's disjunction (19th). Bonus Feats: Combat Casting, Furious Strike, Great Fortitude, Iron Will, Lightning Reflexes, Rapid Recovery, Skill Focus (Heal), Toughness. Bloodline Arcana: Creatures that you have demoralized treat the saving throw DCs of your transmutation spells and mind-affecting spells as +1 higher. Bloodline Powers:
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