Cloaked Killer

Though most people think of rangers as stern guardians of nature, the wilderness is not the only environment in need of protection, and many similar traditions are taught in guilds and similar enterprises. Whether cold-blooded assassins or uncompromising arbiters of justice, these cloaked killers are no less the masters of their environments than their nature-oriented counterparts.

Dual identity (Ex)

The cloaked killer gains the vigilante’s dual identity class feature.

This ability replaces the wild empathy class feature.

Cloaked Killer (Ex)

At 4th level the cloaked killer gains the stalker’s hidden strike ability as a vigilante of his class level -3, allowing him to deal an extra 1d8 points of precision damage on melee attacks (or ranged attacks from within 30 ft.) against foes who are unaware of his presence or who consider him an ally. This extra damage increases by 1d8 at 6th level and every 2 levels thereafter.

The cloaked killer can also deal hidden strike damage to a target that he is flanking or that is denied its Dexterity bonus to AC, but in these cases, the damage dice are reduced to d4s. The cloaked killer can deal hidden strike damage against targets with concealment (but not total concealment).

This replaces the spells class feature. Cloaked killers do not gain any spells or spellcasting ability, do not have a caster level, and cannot use spell trigger and spell completion magic items.

City Strider (Ex)

From 7th level on, the cloaked killer gains partial concealment while moving through crowds, his movement is not impeded by crowds, and he gains a bonus equal to 1/2 his ranger level on Intimidate checks to influence crowds.

This replaces the woodland stride class feature.