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Loyalty

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Nothing can dissuade you and your allies from fulfilling your sworn duty.

Associated Domain: Law.

Replacement Power: The following granted power replaces the touch of law power of the Law domain.

Touch of Loyalty (Su)

As a standard action, you can touch a willing creature, granting it a +4 sacred bonus on saving throws to resist charm, compulsion, and fear effects for 1 hour. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Replacement Domain Spells: 1st—remove fear, 5th—command (greater).