Occult Domain

Granted Powers: You can utilize the weird energies of the spirit realm to break mortals and spirits alike.

Spiritual Surge (Su): You may strike at foes with the power of the spirits. Whenever you declare an attack, you can activate this power as a swift action before you make your attack roll. If that attack hits, the target must make a Will save (DC equals 10 + ½ your cleric level + your Cha modifier) or take an additional damage equal to 1d8 + ½ your cleric level. This bonus damage only applies to one attack per use and a creature can only receive this damage once per round. You can use this ability a number of times per day equal to 3 + your Wis modifier.

Exorcism (Su): At 8th level, you can tap the hunger of the spirit realm to pull spirits out of their binders, effectively ending the pact. This ability functions as the Exorcise Spirit binder secret; treat your cleric level as your occultist level.

Domain Spells: 1st-last impression, 2nd-blur, 3rd-chain of perdition, 4th-spiritual ally, 5th-commune, 6th-legend lore, 7th-sequester, 8th-moment of prescience, 9th-foresight.