Deity: deities of the ocean Granted Powers: The power of the god of oceans fills you, allowing you to soothe others with a touch, and preventing you from becoming sickened when traveling aboard a ship. Comforting Touch (Su): You can touch a creature as a standard action, granting them a +2 bonus to all saving throws against effects that would leave them with the nauseated or sickened condition. Iron Guts (Ex): Beginning at 8th level, you become immune to the sickened condition and receive a +4 bonus to saving throws against effects that would leave you with the nauseated condition. Domain Spells: 1st—endure elements, 2nd—sea legs, 3rd—Ocean God’s blessing, 4th—freedom of movement, 5th—summon monster V, 6th—mass sea legs, 7th—control weather, 8th—summon monster VIII, 9th—storm of vengeance. |
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