Deity: deities of dwarves or similar races in the campaign. Granted Powers: You can grant others dwarf-like fortitude and increase your own fortitude. Dwarven Hardiness (Su): You can touch a creature as a standard action, temporarily granting them a +2 bonus on saving throws against poison, spells and spell-like abilities (this bonus stacks with a dwarf’s racial hardiness). The bonus lasts for 1 round. Dwarven Fortitude (Ex): At 8th level, you gain a permanent +2 bonus to all Fortitude saves. Domain Spells: 1st—bane, 2nd—flame of the forge, 3rd—stone shape, 4th—earth storm, 5th—righteous might, 6th—hammer and anvil, 7th—dictum, 8th—earthquake, 9th—implosion. |
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