Feral Soul (Gnoll)

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The feral soul opens her spirit to the forces of nature, specifically predatory animals who guide her in her hunts. She serves as an inspiring leader to her people, who are also in touch with their bestial side.

Alignment: Any non-lawful.

Recommended Mysteries: battle, bones, nature.

Class Skills: A feral soul adds Climb, Intimidate, Knowledge (nature), Perception, and Survival to her list of class skills. These replace the additional class skills from her mystery.

Bonus Spells: speak with animals (2nd), bear's endurance (4th), badger's ferocity (6th), bloody claws (8th). These bonus spells replace the oracle's mystery bonus spells from these levels.

Revelations: A feral soul must take the following revelations at the listed levels.

Beast Form (Su)

You gain the ability to call forth your bestial nature. As a standard action, you can take on a falcon's characteristics per aspect of the falcon.

At 3rd level, this ability improves, allowing you to assume bear characteristics per aspect of the bear.

At 5th level, you can assume the form of a Small or Medium animal, as beast shape I.

At 7th level, you can assume the form of a Large animal per beast shape II.

At 9th level, you can assume the form of a Huge animal, as beast shape III.

Finally, at 11th level, you can assume the form of a Large magical beast, as beast shape IV. You can use this ability once per day, but the duration is 1 hour/level. You must select this revelation at 1st level.

Rage (Ex)

Your feral nature grants you the ability to express your ferocity. You can rage as a barbarian with an effective barbarian level equal to your oracle level –4. You gain a rage power when you choose this revelation, and every 4 levels thereafter, from the following list:

animal fury, beast totem (any), fearless rage, inspire ferocity, intimidating glare, raging climber, raging leaper, raging swimmer, reckless abandon, scent, terrifying howl.

You must select this revelation at 7th level.