Prerequisite: Alchemist 6 Benefit: The alchemist has learned how to preserve a sample of oozes
in a sealed bottle, which he can prepare for use as an extract. When
the alchemist activates the extract, he actually throws the bottle at a
square within 30 feet, releasing the ooze, which reconstitutes and attacks the closest creature. The ooze is not under the alchemist’s control, but is otherwise treated as a summoned creature. The ooze remains for 1 round per caster level,
and decays into powder when the duration expires. If the alchemist has
the infusion discovery, another character can use the infused specimen.
Creating a bottled ooze requires an extract with a level equal to the ooze’s CR (so a CR 4 gray ooze requires a 4th-level extract). |