Darkness Bomb (Su)

Prerequisite: None

Benefit: When the alchemist creates a bomb, he can choose to have it create an area of shadows when it detonates. The shadows function as darkness, lowering the light level in an area equal to twice the bomb’s splash radius for 1 round per level. A creature hit directly by the darkness bomb has its energy sapped by the magical darkness, making it fatigued for 1 minute. This cannot cause a creature that is already fatigued to become exhausted.