Rappa are the thugs of the ninja world, specializing in dealing damage to structures and blowing up units of foes rather than pinpoint assassination attacks against individual targets. Where most ninja are masters of attacks that target a foe’s vitals, rappa prefer to use bombs placed in strategic areas to wipe out multiple enemies at once. While this brute force approach is often looked down upon by other ninja, there is little question any ninja clan turns to their rappa when a castle wall needs to be breached by explosives, or hordes of guards must be distracted to allow a single important figure to be assassinated. Bombs (Su)A rappa gains the ability to make and throw bombs. This works as the alchemist class ability of the same name, except the rappa can use a number of bombs each day equal to his class level + his Charisma modifier, and the rappa adds his Charisma modifier (rather than his Intelligence modifier) to damage dealt by his bombs. The rappa uses his ninja level as his alchemist level for all calculations regarding bombs. This replaces the sneak attack ability. Rappa cannot take any ninja trick (or rogue talent) that augments or modifies sneak attacks. The rappa may take any alchemist discovery with “bomb” in the title as a ninja trick, using his rappa level as his alchemist level for any prerequisite. Ki Bomb (Su): When the rappa throws a bomb that deals hp damage, he may spend one ki point to treat any bomb damage die that results in a “1” as if the die had rolled a “2.” This also affects the bomb’s minimum damage, for purposes of splash damage. |
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