Mokuren “Ren” Kamura |
CR 12 |
XP 19,200
Female fox-blooded human rogue 3/sacred
necromancer 10
CG Medium humanoid (human, kitsune)
Init +4; Senses darkvision 60 ft.; Perception +10
DEFENSE
AC 21, touch 15, flat-footed 16 (+6 armor, +4 Dex, +1 dodge)
hp 84 (13d8+22);
Fort +9; Ref +9; Will +4;
Defensive Abilities evasion, trap sense +1;
OFFENSE
Speed 30 ft.
Melee +1 ghost touch rapier +13 (1d6/18–20)
Special Attacks channel positive energy 7/day
(DC 19, 5d6), sneak attack +2d6
Sacred Necromancer Spells Known (CL 10th;
concentration +18)
5th (3/day)—waves of fatigue (DC 20)
4th (7/day)—death ward, enervation (DC 19)
3rd (7/day)—halt undead (DC 18), ray of exhaustion (DC 18), vampiric touch (DC 18)
2nd (7/day)—blindness/deafness (DC 17), command undead (DC 17), false life, spectral
hand
1st (7/day)—cause fear (DC 16), chill touch (DC
16), doom (DC 16), inflict light wounds (DC 16),
ray of enfeeblement (DC 16)
0 (at will)—bleed, disrupt undead, detect magic,
detect poison, ghost sound (DC 14), mage hand,
mending, stabilize, touch of fatigue
STATISTICS
Str 8, Dex 19, Con ZZ, Int ZZ, Wis ZZ, Cha ZZ
Base Atk +9; CMB +8; CMD 22
Feats Combat Casting, Dodge, Extra Whisper
[×3], Mobility, Weapon Finesse, Spell Focus
(necromancy)
Skills Bluff +14, Climb +8, Diplomacy +14, Disable
Device +14, Disguise +14, Escape Artist +14,
Heal +9, Intimidate +14, Knowledge (arcana)
+13, Knowledge (planes) +13, Knowledge
(nature) +11, Knowledge (religion) +13,
Perception +10, Sense Motive +9, Sleight of Hand +14, Spellcraft +12, Stealth +14
Languages Common, Fox, Goblin, Sylvan
SQ connection (exorcist), field (thaumaturgy),
rogue talents (fast stealth), trapfinding +15,
whispers (hedging circle, parting the veil,
sacred barrier, soul pressure, spiritwrack)
Combat Gear wand of inflict moderate wounds
(23 charges), wand of ray of enfeeblement (31
charges); Other Gear +1 ghost touch rapier,
ring of mind shielding, +3 studded leather
armor