Classes‎ > ‎3rd Party Classes‎ > ‎Ascension Games, LLC‎ > ‎Vanguard‎ > ‎Augmentations‎ > ‎

Eldritch Power (Sp)

Prerequisite: Charisma 13, Eldritch Might, Level 13

Effect: The companion gains the ability to cast potent magic. Choose any one spell from the following list: daylight, dispel magic, fireball, lightning bolt, stinking cloud, thunderstomp (greater), and wind wall. The construct companion can cast this spell once per day. At 18th level, the construct can choose an additional spell to cast once each day. It can also choose a spell it already knows to gain an additional casting of that spell each day. The caster level for these spells is equal to the companion’s Hit Dice, and the save DC for these spells is equal to 13 + the companion’s Charisma modifier.

Resonance: The companion creates a field that greatly strengthens the magic of allies. Upon creating the resonance, the vanguard must choose one of the following metamagic effects: Enlarge Spell, Extend Spell, Piercing Spell, Silent Spell, or Still Spell. Spells cast by allies within 30 feet of the companion are affected by the chosen metamagic without increasing their level or casting time. This resonance lasts for 1 round.