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Raging Sting (Girtablilu Barbarian 1)

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Scars and tattoos intersect across this glowering scorpion-bodied man, and his muscles strain against the leather of his armor.

Raging Sting CR 9

XP 6,400
Girtablilu barbarian 1
CN Large monstrous humanoid
Init +7; Senses darkvision 60 ft., tremorsense 30 ft.; Perception +18

DEFENSE

AC 24, touch 10, flat-footed 21 (+5 armor, +3 Dex, +9 natural, –2 rage, –1 size)
hp 171 (11 HD; 10d10+1d12+110)
Fort +15, Ref +11, Will +13

OFFENSE

Speed 45 ft.
Melee +1 greatclub +20/+15/+10 (1d10+14), 2 claws +15 (1d8+5 plus grab), sting +15 (1d6+5 plus poison)
Ranged throwing axe +13/+8/+3 (1d6+9)
Space 10 ft.; Reach 10 ft.
Special Attacks constrict (1d6+5), poison (DC 24), rage (11 rounds/day)
Spell-Like Abilities (CL 9th; concentration +9)

1/daysummon nature's ally V (1d3 giant scorpions)

TACTICS

Base Statistics When not raging, the barbarian's statistics are AC 26, touch 12, flat-footed 23; hp 149 Fort +13, Will +11; Melee +1 greatclub +18/+13/+8 (1d10+11), 2 claws +13 (1d8+3 plus grab), sting +13 (1d6+3 plus poison); Ranged throwing axe +13/+8/+3 (1d6+7); Str 24, Con 25; CMB +19 (+23 grapple); CMD 30 (42 vs. trip); Skills Climb +13.

STATISTICS

Str 28, Dex 17, Con 29, Int 8, Wis 16, Cha 11
Base Atk +11; CMB +21 (+25 grapple); CMD 32 (44 vs. trip)
Feats Improved Initiative, Improved Natural Armor, Improved Natural Attack (claws), Power Attack, Toughness, Vital Strike
Skills Climb +15, Craft (stonemasonry) +6, Knowledge (history) +4, Knowledge (religion) +4, Perception +18, Stealth +9, Survival +14; Racial Modifiers +4 Climb, +4 Perception, +4 Stealth
Languages Common, Girtablilu
SQ fast movement, scorpion empathy +11, undersized weapons
Combat Gear potions of cure moderate wounds (2), potions of lesser restoration (2); Other Gear +1 hide armor, +1 greatclub, throwing axes (4), amulet of mighty fists +1, cloak of resistance +1, mwk artisan's tools