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Jungle Trickster (Charau-ka Bard [sound striker] 6)

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This lean ape-person is bedecked with a rattling collection of whistles, drums, and charms.

Jungle Trickster CR 8

XP 4,800
Charau-ka bard (sound striker) 6
CE Small humanoid (charau-ka)
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +10

DEFENSE

AC 22, touch 13, flat-footed 20 (+4 armor, +2 Dex, +3 natural, +2 shield, +1 size)
hp 55 (9 HD; 3d8+6d8+15)
Fort +4, Ref +10, Will +8; +4 vs. bardic performance, language-dependent, and sonic

OFFENSE

Speed 30 ft., climb 30 ft.
Melee +1 whip +10/+5 (1d2+3 nonlethal), bite +4 (1d3+3)
Ranged rock +10 (1d4+2/19–20)
Special Attacks bardic performance 23 rounds/day (countersong, distraction, fascinate [DC 16], inspire courage +2, weird words [DC 16, 1d8+3], wordstrike [1d4+6]), shrieking frenzy, thrown weapon mastery
Bard Spells Known (CL 6th; concentration +9)

2nd (4/day)cure moderate wounds, detect thoughts (DC 15), invisibility, suggestion (DC 15)
1st (5/day)charm person (DC 14), disguise self (DC 14), expeditious retreat, hideous laughter (DC 14)
0 (at will)detect magic, ghost sound (DC 13), lullaby (DC 13), mage hand, prestidigitation (DC 13), read magic

STATISTICS

Str 15, Dex 15, Con 12, Int 12, Wis 14, Cha 16
Base Atk +6; CMB +7; CMD 19
Feats Extra Performance, Point-Blank Shot, Skill Focus (Perform [oratory]), Skill Focus (Perform [act]), Spellsong, Throw AnythingB
Skills Acrobatics +11, Appraise +5, Climb +14, Intimidate +8, Knowledge (geography) +8, Knowledge (history) +8, Knowledge (local) +8, Linguistics +6, Perception +10, Perform (act) +17, Perform (dance) +10, Perform (oratory) +17, Sleight of Hand +7, Spellcraft +8, Stealth +13, Use Magic Device +7; Racial Modifiers +4 Stealth
Languages Abyssal, Common, Polyglot, +2 languages
SQ bardic knowledge +3, lore master 1/day, versatile performance (oratory, act)
Combat Gear potion of mirror image, wand of alter self (21 charges), oil of taggit (2 doses); Other Gear +1 studded leather, mwk heavy wooden shield, +1 whip, amulet of natural armor +1, disguise kit