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Ogrekin Human Barbarian 1/Rogue 5

Note: The statistics for this creature are slightly higher than can be generated based on the base monster and the monsters with class level rules.  The slightly higher statistics were used to preserve the original intent and feel of the creature as presented in the adventure path. The adjustments to statistics should not significantly affect the creature's CR. 
Ogrekin Human Barbarian 1/Rogue 5
CR 7
XP 3,200
Male Ogrekin Human barbarian 1/rogue 5
CE medium Humanoid (giant)
+7; Senses low light vision; Perception +10


AC 20, touch 11, flat-footed 17 (+5 armor, +3 Dex, +4 natural, -2 rage)
64 (1d12+5d8+5 favored class+18 Con+12 rage)
+8, Ref +7, Will +6
Defensive Abilities
Evasion; Trap Sense +1; Resiliency (rogue talent); Uncanny Dodge  Immune charm effects


Speed 40 ft.
+1 ogre hook +13 (1d10+12/x3)
Special Attacks Rage 9 rds; Sneak Attack +3d6


Str 24, Dex 16, Con 20, Int 6, Wis 13, Cha 8
Base Atk +4; CMB +11; CMD 24
Feats Cleave (rogue talent: combat trick), Improved Initiative, Power Attack, Skill Focus (Craft: Trap Making), Weapon Focus (Ogre Hook)

Acrobatics +12, Climb  +16, Craft: Trap Making +10, Disable Device +8, Handle Animals +8, Perception +10, Stealth +12


SQ Deformities; Trapfinding

Combat Gear Potion of Cure Moderate Wounds;  Other Gear +1 Hide Shirt; +1 Ogre Hook; Amulet of Natural Armor +1; Collection of severed noses


Deformities (Ex)

It has a deformed vestigial twin growing from the back of his neck, granting him a +2 Racial bonus on Will saves.  His malformed jaw gives him a speech impediment and a -2 penalty on any skill check that relies on speech.

Unraged Statistics (n/a)

AC 22, touch 13, flat footed 19; hp 52; Fort +6,Will +4; Melee: +1 Ogre Hook +11 (1d12+10/x3); Str 20, Con 16; Skills: Climb +14