This cyclops warrior clad in leathers and a flowing hood looms over the terrain. A heavy axe stained with gore serves as a warning for opponents who dare draw closer.
XP 3,200
Cyclops ranger 2
NE Large humanoid (giant)
Init +1; Senses low-light vision; Perception +21
DEFENSE
AC 21, touch 10, flat-footed 20 (+4 armor, +1 Dex, +7 natural, –1 size)
hp 80 (12 HD; 10d8+2d10+24)
Fort +13, Ref +8, Will +6
Defensive Abilities ferocity
OFFENSE
Speed 30 ft.
Melee mwk greataxe +17/+12 (3d6+10/×3)
Ranged +1 composite longbow +10/+5 (2d6+8/×3)
Space 10 ft.; Reach 10 ft.
Special Attacks combat style (two-handed weapon), favored enemy (humans +2)
STATISTICS
Str 25, Dex 12, Con 15, Int 8, Wis 15, Cha 10
Base Atk +9; CMB +17 (+19 bull rush); CMD 28 (30 vs. bull rush)
Feats Alertness, Cleave, Great Cleave, Improved Bull Rush, Power Attack, Skill Focus (Survival), Weapon Focus (greataxe)
Skills Intimidate +7, Perception +21, Sense Motive +6, Survival +21; Racial Modifiers +8 Perception
Languages Common, Cyclops, Giant
SQ flash of insight, track +1, wild empathy +2
Combat Gear potion of cure serious wounds, smokestick, tanglefoot bags (2); Other Gear +1 studded leather, +1 composite longbow (+7 Str) with 32 arrows, mwk greataxe, cloak of resistance +1, tindertwigs (5)