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Vilkacis-Possessed Human Aristocrat 7/Rogue 3

Vilkacis-Possessed Human Aristocrat 7/Rogue 3 CR 7

XP 3,200
Male vilkacis-possessed human aristocrat 7/rogue 3
CE Medium humanoid (human)
Init +3; Senses low-light vision, scent; Perception +12


AC 12, touch 12, flat-footed 8 (+3 Dex, +1 dodge, –2 rage)
hp 91 (10 HD; 3d8+7d8+47)
Fort +8, Ref +8, Will +8
Defensive Abilities evasion, trap sense +1
Weaknesses vulnerable to silver


Speed 30 ft.
Melee bite +12 (1d6+5 plus curse of lycanthropy), 2 claws +12 (1d4+5)
Special Attacks curse of lycanthropy (DC 18), sneak attack +2d6


During Combat While possessed by the vilkacis, he attacks the closest foe, trying to make sneak attacks if possible.

Morale If he is killed, the vilkacis immediately tries to possess the nearest creature and continue its attacks. If the vilkacis is driven out of Corvin’s body, it flees, only to be summoned again the following night by its master.

Base Statistics When not possessed by the vilkacis, his statistics are AC 14, touch 14, flat-footed 10; hp 61; Fort +5, Will +5; Str 14, Con 10; CMB +9; CMD 26.


Str 20, Dex 16, Con 16, Int 12, Wis 8, Cha 16
Base Atk +7; CMB +12; CMD 27
Feats Deceitful, Defensive Combat Training, Dodge, Great Fortitude, Persuasive, Toughness
Skills Bluff +20, Diplomacy +14, Disguise +5, Intimidate +16, Knowledge (nobility) +14, Perception +12, Perform (oratory) +16, Ride +16, Stealth +14
Languages Common, +1 additional
SQ lycanthropic empathy (wolves and dire wolves), rogue talents (fast stealth), trapfinding +1
Gear clear spindle ioun stone, expensive bottle of absinthe (worth 50 gp), jewelry worth 100 gp, noble’s outfit, signet ring


Curse of Lycanthropy (Su)

Any humanoid who is bitten by a creature possessed by a vilkacis must make a DC 18 Fortitude save or be infected with lycanthropy as if bitten by a werewolf. If the victim’s size is not within one size category of the possessed creature’s, this ability has no effect. The save DC uses the vilkacis’s ability scores and is Charisma-based.

Lycanthropic Empathy (Ex)

A creature possessed by a vilkacis can communicate and empathize with wolves and dire wolves. It can use its Diplomacy to alter such an animal’s attitude, and when so doing gains a +4 racial bonus on the check.

Vulnerability to Silver (Su)

If a creature under the effects of a vilkacis’s bestial possession is damaged by a silver weapon, it takes an additional 2d6 points of damage and receives another saving throw to resist the bestial possession. If successful, the possession ends, and the vilkacis is driven into an adjacent square and cannot use its bestial possession ability again until the following day.