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Kobold King (Kobold Fighter 2/Sorcerer 4)


The Kobold King
CR 6
XP 2,400
Male kobold fighter 2/sorcerer 4
LE Medium humanoid (reptilian)

Init
+6; Senses darkvision 60 ft.; Perception +7
 DEFENSE

AC 20, touch 12, flat-footed 18 (+4 armor, +2 Dex, +4 natural)
hp
43 (2d10+4d6+12)
Fort
+6, Ref +3, Will +7; +8 vs. fear
Resist fire 5

Weakness
light sensitivity

 OFFENSE

Speed 30 ft.
Melee 
+1 human bane battleaxe +9 (1d8+14/x3)(against humans: +11, 1d8+16 plus 2d6/x3)
Special Attacks
grow claws (2 claws +9 (1d3+5), lasts 5 rounds)
Spells Known (CL 5th)
2nd (5/day) – bull’s strength
1st (7/day) – enlarge person, mage armor, magic missile, sleep (DC 14)
0 - 
daze (DC 12), detect magic, detect poison, light

Tactics
Before Combat The kobold king casts bull's strength, mage armor and enlarge person on himself.
During Combat 
The kobold king casts sleep first, then magic missiles long as his minions tie up PCs.  He wields his human bane battleaxe two handed in melee and uses Power Attack (already figured in). He targets humans with his axe whenever possible.
Morale 
The kobold king fights to the death.

 STATISTICS

Str 21, Dex 14, Con 14, Int 11, Wis 12, Cha 15
Base Atk +4; CMB +9; CMD 21

Feats Eschew Materials, Improved Initiative, Iron Will, Power Attack, Spell Focus (enchantment), Weapon Focus (battleaxe)
Skills
Acrobatics +6, Climb +9, Craft (trapmaking) +6, Knowledge (arcana) +4, Intimidate +8, Perception +7, Profession (miner) +3, Stealth +6
Racial Modifiers +2
Craft (trapmaking), +2 Perception, +2 Profession (miner)
Languages Common, Draconic
SQ draconic bloodline (red)
Gear +1 human bane battleaxe, Crown of the Kobold King, over-sized red and gold satin cloak with a crude painting of a gold dragon on the back, 2 gold lip rings (10 gp each), 4 gold earrings (10 gp each)


Base Statistics
Without enlarge person
, make the following adjustments:
LE Small humanoid (reptilian)
Init
+8
AC 22, touch 14, flat-footed 19 (+4 armor, +3 Dex, +4 natural, +1 size)
Ref +4
Melee +1 human bane battleaxe +9 (1d8+13/x3)(against humans: +11, 1d8+15 plus 2d6/x3)
Special Attacks
grow claws (2 claws +9 (1d3+4), lasts 5 rounds)
Str 19, Dex 16
CMB +7; CMD 19

Skills Acrobatics +7, Climb +8, Stealth +11

Without bull's strength, enlarge person, and mage armor
, make the following adjustments:
LE Small humanoid (reptilian)
Init +8
AC 18, touch 14, flat-footed 15 (+3 Dex, +4 natural, +1 size)
Ref +4
Melee +1 human bane battleaxe +7 (1d8+10/x3)(against humans: +9, 1d8+12 plus 2d6/x3)
Special Attacks
grow claws (2 claws +7 (1d3+2), lasts 5 rounds)
Str 15, Dex 16
CMB +5; CMD 17

Skills Acrobatics +7, Climb +6, Stealth +11

Crown of the Kobold King

Aura strong transmutation; CL 12th
Slot head; Price 15,000 gp

 DESCRIPTION
The kobold king’s crown is as old as his tribe, and the burnished bronze heirloom has passed from king to king for centuries. Wearing the crown grants a +2 enhancement bonus to Charisma, a +2 natural armor bonus, immunity to the frightful presence ability of dragons, and if the wearer is a sorcerer, +1 caster level.
 CONSTRUCTION
Requirements Craft Wondrous Item, barkskin, eagle’s splendor; Cost 10,500