Bestiary‎ > ‎Unique Monsters‎ > ‎CR 4‎ > ‎

Draugr Captain (Draugr Rogue 2)

This barnacle-encrusted walking corpse has malevolent, burning red eyes. Its dripping and tattered clothing appears to have at one time been of high quality.

Draugr Captain CR 4

XP 1,200
Draugr captain rogue 2
CE Medium undead (water)
Init +4; Senses darkvision 60 ft.; Perception +11

DEFENSE

AC 20, touch 14, flat-footed 16 (+2 armor, +4 Dex, +4 natural)
hp 39 (5 HD; 3d8+2d8+17)
Fort +4, Ref +8, Will +6
Defensive Abilities evasion; DR 5/bludgeoning or slashing; Immune undead traits; Resist fire 10

OFFENSE

Speed 30 ft., swim 30 ft.
Melee mwk scimitar +12 (1d6+10/18–20 plus 1 negative level) or slam +10 (1d10+10 plus 1 negative level)
Special Attacks sneak attack +1d6
Spell-Like Abilities (CL 5th; concentration +8)

3/dayobscuring mist

STATISTICS

Str 25, Dex 18, Con —, Int 14, Wis 16, Cha 17
Base Atk +3; CMB +10; CMD 24
Feats Combat Reflexes, Power Attack, Weapon Focus (scimitar)
Skills Acrobatics +12, Bluff +9, Climb +15, Intimidate +11, Perception +11, Profession (sailor) +11, Stealth +12, Swim +23
Languages Common (cannot speak)
SQ rogue talents (bleeding attack +1), trapfinding +1

SPECIAL ABILITIES

Negative Levels (Su)

Instead of causing nausea with a successful hit as an ordinary draugr does, draugr captains bestow 1 negative level on a hit. A draugr captain can even bestow a negative level via a weapon it wields, but if it gains multiple attacks with a weapon, it can only bestow 1 negative level per round in this manner.