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Rune Giant Fighter 4

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This enormous, ebon-skinned giant is covered in glowing red runes and exotic plate armor.

Rune Giant Overlord CR 21

XP 409,600
Female rune giant fighter 4
LE Gargantuan humanoid (giant)
Init +6; Senses low-light vision; Perception +32


AC 38, touch 10, flat-footed 36 (+11 armor, +2 deflection, +2 Dex, +17 natural, –4 size)
hp 380 (24 HD; 20d8+4d10+268)
Fort +21, Ref +9, Will +20; +1 vs. fear
Defensive Abilities bravery +1; Immune cold, electricity, fire


Speed 35 ft. (50 ft. without armor)
Melee +3 speed longsword +35/+30/+25/+20 (4d6+21/17–20) or 2 slams +31 (2d6+16)
Ranged +1 spear +18/+13/+8/+3 (4d6+17/×3)
Space 20 ft.; Reach 20 ft.
Special Attacks command giants, runes, spark shower
Spell-Like Abilities (CL 20th; concentration +28)

Constantair walk
At willcharm person (DC 19), suggestion (DC 21)
3/daydominate person (DC 23), mass charm person (DC 26)
1/daydemand (DC 26), true seeing


Str 43, Dex 14, Con 32, Int 18, Wis 21, Cha 26
Base Atk +19; CMB +39; CMD 53
Feats Awesome Blow, Blinding Critical, Critical Focus, Improved Bull Rush, Improved Critical (longsword), Improved Initiative, Improved Vital Strike, Iron Will, Power Attack, Quick Draw, Staggering Critical, Stunning Critical, Vital Strike, Weapon Focus (longsword), Weapon Specialization (longsword)
Skills Acrobatics +22, Craft (weapons) +31, Intimidate +35, Knowledge (history) +31, Knowledge (nobility) +31, Perception +32
Languages Common, Giant, +1 additional
SQ armor training 1
Other Gear +3 adamantine o-yoroi, +3 speed longsword, +1 spear, amulet of natural armor +2, belt of mighty constitution +4, headband of alluring charisma +4, ring of protection +2


Command Giant (Su)

A rune giant gains a +4 racial bonus on the save DC of charm or compulsion effects used against giants.

Runes (Ex)

As a free action, whenever a rune giant uses its spark shower or spell-like abilities, it can cause the runes on its body to flash with light. All creatures within 10 feet of the giant must make a DC 24 Fortitude save or be blinded for 1 round. The saving throw is Charisma-based.

Spark Shower (Su)

As a standard action, a rune giant can cause a shower of sparks to erupt out of one of the runes on its body. These sparks function as a breath weapon (30-ft. cone; 10d6 fire and 10d6 electricity damage; Reflex DC 29 half; usable once every 1d4 rounds). The save DC is Constitution-based.