This humanoid's scaly hide is dull gray. Its frame resembles that of a cave lizard, with a long tail and crests on its head and back. It wears a studded hide over its scales and a greataxe hangs at its side.
Editor's Note: Although technically this is a CR 2 creature, the power and versatility of this particular race and class combination could be deadly to a 1st-3rd level party. Gamemasters should carefully consider their party's capabilities before using this creature, and consider raising the CR for their own campaign.
XP 600 DEFENSE
AC 20, touch 11, flat-footed 19 (+3 armor, +1 Dex, +6 natural) OFFENSE
Speed 30 ft.
1st--cure light wounds, divine favor, magic weaponD
0 (at will)--create water, mending, stabilize D domain spell; Domains Destruction, War Tactics When discovered, the clerics throw their currently held meat scraps at their attackers, then step back, allowing their monitor lizard pets to take the front line. While the PCs handle the lizards, the clerics cast magic weapon and divine favor before stepping into melee. The clerics fight until slain. STATISTICS
Str 14, Dex 13, Con 16, Int 8, Wis 15, Cha 8 |